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1. Carrier masteries need to be adjusted to reflect citadels changes - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: -1 masteries should be removed they cause new players to think they are following a training guide that in the end means they train what they didn't need and the don't train what they do I disagree. I like the masterie...
- by Darth Squeemus - at 2016.04.29 00:44:19
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2. Interface Improvement - in Player Features and Ideas Discussion [original thread]
Agreed. this would be very helpful when trying to post intel into an intel channel. When I need to post intel quickly, I immediately start grabbing names from local and drag them down to chat. If I don't have my intel channel selected, then I have...
- by Darth Squeemus - at 2016.04.29 00:35:16
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3. A small mining improvement - in Player Features and Ideas Discussion [original thread]
This feature is not needed, but I don't see how it will hurt. I don't think that afk mining should be discouraged. If players want to afk mine and expose themselves to all the risks that come with that, whether they are aware of those risks or not...
- by Darth Squeemus - at 2016.04.29 00:20:55
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4. Carrier masteries need to be adjusted to reflect citadels changes - in Player Features and Ideas Discussion [original thread]
I could understand this change needing to be made if each level of mastery actually provided a benefit of some sort. But you don't get anything for achieving any of the mastery levels. They're really just a guide for skills that will improve your ...
- by Darth Squeemus - at 2016.04.28 21:35:19
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5. The Wornhole channel must have hello kitty skins for our Rattlesnake... - in Player Features and Ideas Discussion [original thread]
I'm not sure how I feel about Hello Kitty skins, but this does bring an idea to mind. It would be kind of cool if players could design and upload their own skins. I don't know how that would go over, though. I just think it would be kind of cool. ...
- by Darth Squeemus - at 2016.04.28 21:17:40
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6. Put Logi Pilots on Killmails - in Player Features and Ideas Discussion [original thread]
Initially, I thought this idea was kind of stupid. Why should logi be put on kms just because some pilots out there want their egos stroked? Kms are nice for bragging rights if you're that kind of player, but they play a more important role. Intel...
- by Darth Squeemus - at 2016.04.28 21:10:41
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7. New Industrial Ship - in Player Features and Ideas Discussion [original thread]
Would like to see the Iteron hulls renamed back to 1-5 because it's simpler to remember which one carries what when you only have to remember a number instead of an entirely new name. I can't tell you how many times I've taken the Ity with a miner...
- by Darth Squeemus - at 2016.04.28 20:54:24
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8. Contracts and Station Containers - in Player Features and Ideas Discussion [original thread]
Simple request. I would like to be able to create contracts from within station containers, rather than having to move the items that I want to contract out of the container and into the hangar. Reason being that if I want to contract certain item...
- by Darth Squeemus - at 2016.04.28 20:03:12
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9. Low Sec - Interdictor - Module Idea - in Player Features and Ideas Discussion [original thread]
Before you post an idea, put some thought into ways that it will be exploited and break the balance of current mechanics. -1
- by Darth Squeemus - at 2016.04.14 23:50:37
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10. Fleet warp speed booster - in Player Features and Ideas Discussion [original thread]
So you want to be able to hit like a battleship but maneuver like a cruiser. Have you considered purchasing a tier 3 battlecruiser? You'll have to be ready to sacrifice tank, but that's a fancy little concept that we call "balance." You can't have...
- by Darth Squeemus - at 2016.04.13 18:06:26
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11. Antipiratism support for New Eden - in EVE General Discussion [original thread]
I really don't see the problem with ganking. There are so many players out there who have learned how to avoid getting ganked, be they miners, haulers, freighters, etc. The easiest way to get ganked is to be completely solo and have literally nobo...
- by Darth Squeemus - at 2016.04.04 18:12:13
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12. Antipiratism support for New Eden - in EVE General Discussion [original thread]
DrysonBennington wrote: Pirating in High Sector is lazy. There is no ingenuity behind mass blobbing destroyers and then ganking a Freighter. If there's no ingenuity to it, then why do people cry about it all the time? Why do we have endless ...
- by Darth Squeemus - at 2016.02.29 22:51:18
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13. Real Tractor Beams - in Player Features and Ideas Discussion [original thread]
What is the reason for this module? If you're trying to stop ships from getting away or hold them in place, we have webs and scrams/disruptors.
- by Darth Squeemus - at 2016.01.19 16:26:56
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14. random system sec lvl - in Player Features and Ideas Discussion [original thread]
I was thinking it would be cool if people would stop posting stupid ideas...
- by Darth Squeemus - at 2016.01.06 22:04:08
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15. Option to Turn Off Nebulae - in Player Features and Ideas Discussion [original thread]
I like this idea mostly for your reasons outlined in your second bullet point. I used to run Eve on a laptop that wasn't exactly "high end", and I often encountered very strange visual effects due to my computer not being able to handle some of th...
- by Darth Squeemus - at 2016.01.06 21:36:34
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16. Adding a Clear Visual Cue to Wormhole Mass Stages - in Player Features and Ideas Discussion [original thread]
Thor Kerrigan wrote: Darth Squeemus wrote: I'm sorry, I think your actual complaint evaded me. Let me get this straight. You mean to tell us that you started a new topic because you don't like having to open an info window? You must be troll...
- by Darth Squeemus - at 2016.01.06 03:41:21
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17. Proposal - in Player Features and Ideas Discussion [original thread]
Tauren wrote: If this was already debated i apologize. If you had used the search function, you would have found that this idea has been discussed. Many times. It seems to pop up frequently, manifesting in slightly different forms but ultima...
- by Darth Squeemus - at 2016.01.06 00:16:41
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18. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
necrophilia [nek- ruh - fil -ee- uh ] noun, Psychiatry 1. the urge to pop a cold one
- by Darth Squeemus - at 2016.01.05 23:11:12
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19. I'm feeling so dirty ........ - in Player Features and Ideas Discussion [original thread]
I think it would be great if we could launch snowballs with rocks in them. Ding the outer hull up a bit, maybe break a few windows. No actual damage though, just a fun way to be a dickhead to people. Especially to all you annoying ****ers on the J...
- by Darth Squeemus - at 2016.01.05 23:04:02
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20. Some ideas to deal with super superiority - in Player Features and Ideas Discussion [original thread]
Yeah. Put your tears in a jet can and leave them on your undock for your assailants to pick up. If they're camping you, I'm sure they're going to get thirsty.
- by Darth Squeemus - at 2016.01.05 22:57:54
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